I like my women how I like Mike Tyson. Able to send me to a coma with one punch.
Artist and game dev. Just doing this for fun.
Painter Blazer is finished finally, go play it.
Working on GlideBoard Slide now. Coming soon in 10 years.
Age 18, Male
Artist and game dev
Media services provider
Finland
Joined on 1/3/21
Posted by aapiarts - 1 month ago
Introducing:
My next game project
Pre-alpha footage. Everything is subject to change. Audio has yet to be added.
GlideBoard Slide is a kart racer mixed with a skateboarding game with graffiti style, badass racers and wacky weapons. Grab your Glide™Boards, Glide™Scoots and Glide™Boots and beat your rivals to the finish line by being a skilled trickster or by finishing them off by other means! GlideBoard Slide is aimed to be T rated and uploaded to Newgrounds and Itch.io.
In GlideBoard Slide you can gain speed boosts by doing tricks in the air or on grindrails. The more tricks you do, the more boost you get (up to three levels of boost). Collect money (not shown in the teaser) to buy items at any point of the race. If you finish last or your health drops to zero you are OUT!
Yet to be implemented. Item selector on the right.
A trap layed behind to get other people to drive to a wall.
Short ranged spin attack.
Shoots forward a few shots.
A bomb thrown forward with a lingering fire effect on the ground.
A big fan attached to your back to boost you forward at a high speed.
Other items on the list to be added are a shield item and a high jump item.
Skim is a rather decent Glide™Boarder who joins tournaments for fun and to kill boredom.
Other characters are currently heavily work in progress. The character roster will be at least 90% original. Only other non-original characters I'm considering of are Lily and Blazer. This only applies to playable characters.
so far
Shmeeple, Shmoople, Lyn and Magnus. The exist!
If you are a musician/composer who would be willing to help me please hit me up. I can do basically everything except music.
Posted by aapiarts - April 25th, 2025
Today I hit 100 hours on Aseprite. It's now my 4th most played "game" on Steam. Please stand by I gotta put a handful of more hours to it before I can show what I've been working on.
Now I shall go outside.
Side note. Been figuring out smear frames and they are pretty fun to draw.
Posted by aapiarts - April 20th, 2025
Once again that time where making art feels very sluggish to make but I still try. I'm guessing it's because of low amount of freetime and needing to worry about exams and stuff. I want to be done with college already since it ends in a few weeks. I will miss it though. It has been a fun time there.
What I don't understand is that when I try to draw "normally" stuff just doesn't work out how I want it to. It doesn't look how I imagine. But when I make character sprites I can create some pretty expressive and well posed sprites. I guess it's a high resolution VS low resolution issue.