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aapiarts
Fella who dabbles in all kinda stuff from art to game development.
Profile picture by: @PatrikusDroilius

Age 19, Male

Artist and game dev

Media services provider

Finland

Joined on 1/3/21

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aapiarts's News

Posted by aapiarts - 1 day ago


I'm becoming old soon. 20 years on this planet. Better get your gifts ready for October 5th or else...


In other news I've been working on stuff. Mostly on GlideBoard Slide working on textures and finalizing the model for the Flatland Park remake. I also tried it on Newgrounds and on my end I had no issues with the more detailed track model. Music stuff with 3 other people are also moving forward on GBS so thanks to them.

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Been working on a collab artwork with a certain someone too for funsies. So have a lil sneak peek.

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14

Posted by aapiarts - 2 weeks ago


IT'S OVER! I'M OUT OF THE MILITARY!

255 days spent in the military's virtual training unit and today on this day I finished my service. It's been tough, very tough but I survived. It may not have been physically demanding but rather mentally because I spent basically every waking hour 3D modeling stuff for the military. Spending 8+ hours infront of a computer with no outside connection for closer to a year would make anyone's sanity rocky.


I learned a lot not only about computer stuff but about myself. I learned to be more social and to talk with others easier. I learned about my mental state too spending all those days and hours inside the same 3 buildings and not being able to do anything of my own.


Next up in my life is to go in to a new college (3D modeling hopefully) in the upcoming year. Hopefully making new friends and connections. Moving out to live on my own and see where that takes me. My adult life starts today.


More drawings coming soon. We are so close to 100 art portal posts on here and I'm so ready to draw whatever I want. More importantly to me GlideBoard Slide development will kick fully back on gear! I'm using my new found knowledge, skills and plans to make it more radical and awesome.


Big thank you to the people I met in the military even if I won't see them ever again. We had a great team there. The higher ups (yes even those who I despise) without them nothing would have worked. And most importantly my real friends, family and online friends such as

@EmsDeLaRoz

@Prismisho

@mork0

@GGishere

@LowresCryptid

@PachkaNG

@DavidDoodles8

@FunnyPlush08

@SuperDeathMonarch

@Caniac76

@CornflakesIntestines

@GlitchBuddy

@Spaggo

And more. Those who I didn't mention specifically or those who don't have an account here. Y'all gave me some kind of outside world touch.


Currently in my military buddy's car towards home.

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45

Posted by aapiarts - 3 weeks ago


I have 5 days left...


Until complete freedom from the military service. About fucking time.


15

Posted by aapiarts - 1 month ago


I'll likely start to slow down on the updates and show more when I have stuff looking more finished. Here's the last look at Flatland Park redux for now.

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5

Posted by aapiarts - 1 month ago


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Last 2 weeks have been very slow. Nothing much to do in the military. Thankfully it's over in 14 days finally.

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10

Posted by aapiarts - 1 month ago


A side and B side

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6

Posted by aapiarts - August 28th, 2026


Soooo I've had kinda nothing to do this week so I decided to just mess around in Blender. Experimented with 3D models and track design for GBS. Here's some testings and designs for how I likely will go with the new models and Flatland Park redux. Currently the model is at like 4k triangles so I'd say it's well optimized. Hopefully it won't take a million years to load in Newgrounds.

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Still won't claim hiatus is over (that'll be in around 20 days) but I've been doing a lot of background testing that isn't visual.


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9

Posted by aapiarts - August 17th, 2026


Haven't been able to draw much but here's what I got done so far. I love women and grind fiction.

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7

Posted by aapiarts - August 9th, 2026


I've been rethinking the whole development of GlideBoard Slide.


First of all Destiny is muscular now.

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One of the most important things I've done is rewriting all my dev notes, cleaning them up for better readability, translating them to English (mainly for fun) and adding necessary images and links to inspirations and all that.


Since I've been learning and working with Blender basically all of my waking hours for the past half a year I've gotten a pretty good grip of it. So combine that with my previous knowledge of all kind of 3D modeling stuff and you can see where this is going. I will actuallh 3D model a lot of things for the game. Most importantly the tracks so they won't be flat, will be readable and fun. I've done a lot of research on how other racing game tracks, fanmade or official, are made and I will use this knowledge to my advantage.


Couple Blender and GDevelop tests to see how models work. Of course the tracks will be way less blocky in the future. And Flatland Park will very likely be remade in model and textures. I have quite a clear vision how I will make 3D models work with the base I have built so far.

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Some more things I've been doing is more character concepts. Now every character has at least one concept sketch done. Some are more finished than others in design that I like myself. I'm pretty picky on that regard.


So yeah GlideBoard Slide has been going forward even if I haven't actually worked on the game. More so making a stronger base to build on. I'm quite excited to continue working on this project next month.


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11

Posted by aapiarts - August 5th, 2026


Scrapped sketch but not forgotten idea. I didn't like the posing. It's too static for grind fiction.

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Lily pics that I drew at 4 am while doing my military patrol.

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