Been working hard on the sprites, visuals and over all feel of Painter Blazer. This will be how the first world will look like. A construction site with robots. I'm gonna add a few more visuals but that I will do later.
Artist and game dev. Just doing this for fun.
Painter Blazer is finished finally, go play it.
Working on GlideBoard Slide now. Coming soon in 10 years.
Age 18, Male
Artist and game dev
Media services provider
Finland
Joined on 1/3/21
Posted by aapiarts - April 3rd, 2023
Huge news to all the Newgrounds people! There will be a version of Painter Blazer Newgrounds or maybe even the full game! Depends on how big or small I will make it.
Side note. Been making a lot of nice progress on it too. There's so much more polish and sprites now. Won't show them just yet though. Also also @wobwobrob has made a damn nice song for the game (which most likely will be used on the title screen and menus).
Posted by aapiarts - March 23rd, 2023
I loved general BBS. Using it had become a habit to use it mainly because it was fun. Now it's gone. Yeah it was full of shitposts and some drama that I don't know or don't wanna be part of. I respects Fulp's decission on shutting it down but I do miss it. Discord doesn't feel the same as BBS general mainly because Discord is a live chat.
I wasn't on the BBS for long (a bit over a year) but the time I was there I was active. I didn't really get to know people either but it's fine.
Guess now I will mostly post my art and Painter Blazer devlogs in here Newgrounds. My DMs are always open even though I doubt anyone wants to send a message.
Good bye BBS general
Just wanna add to this that at least I ended on a high note lmao.
Posted by aapiarts - March 18th, 2023
I got the enemy movement to work after a lot of struggles and research. I also updated Blazer's sprite because the old one was ugly and bad.
Introducing a new enemy who will act as the basic back and forth walking enemy, Spyke!
The randomized movement and one by one deletion took damn long to get right.
Next I'll be working on damage, animations and more sprites.