Like everyone knows I've been working on a new game. "A new IP" you could say, so no it won't be a sequal or a spinoff to Painter Blazer. I'm working with the 3rd dimension now. I've done a lot since the last "hoverboard game prototype" post.
Progress is good, great even. For a bit the game looked really ugly but in the last week or so I've been able to get the game or more so the map to look rather nice. Still need to make more sprites and textures to make it feel more alive. I also need to see if I can get it to look a bit nicer with lighting and maybe some particle effects, though those can be left for later. It's not ready for a teaser/first showcase yet but hopefully soon.
I've also learned A LOT about how to make the code suck a lot less because I'mma be real Painter Blazer's code is horrible. Way less things needing to be loaded and way more assets and code is shared between parts of the game. Way easier to edit too on my end.
If you read this far then here is a tiny teaser. The acronym for the game's name is "GBS"
EmsDeLaRoZ
"GBS": Game Boy Sauce
aapiarts
You might be onto something