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aapiarts
Artist and game dev. Just doing this for fun.
Painter Blazer is finished finally, go play it.
Creating something more radical already.

Age 18, Male

Artist and game dev

Pico's School

Finland

Joined on 1/3/21

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Hoverboard racing game prototype

Posted by aapiarts - February 10th, 2025


Go karts are old and done a million times and they all are rather similar Mario Kart clones so I got rid of them as a whole. Hoverboards have a lot more freedom in movement and are generally just cooler. After I've gotten enough stuff tested I'm going to start a fresh file and remake pretty much everything with much more care put in to it.


So new stuff in testing.

  • Debug stuff to show the state of the boosts and player and coins and stuff.
  • More placeholder sprites to have "animations" and make it clear it's a hoverboarding game.
  • Sounds just for fun. Nicer to showcase.
  • Trick system. After jumping you can do one trick and that gives you a bit of a boost. A mechanic to have Mario Kart type of micro boosts but without having drifting in the game.
  • Coins for a Crazy Frog Racer type of item system to not have much random chances in the game aka item boxes.


Stuff to be tested in the future:

  • Crazy Frog Racer type of item system.
  • Lap counting.
  • Slopes, hills and other elevation.
  • Platforming.
  • Maybe grind rails?


Prototype footage.


For those who don't know how the item system works in Crazy Frog Racer (greatest racing game ever) here it is:

Get coins, use coins to buy items from a menu at any time.

iu_1350773_8460620.webp


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