I've been thinking about changing the current Painter Blazer plans a bit.
In the last Painter Blazer devlog I mentoined that I started working on an animated trailer for the game. Well about that. Animation takes time what a shocker and my idea was too ambitious to do as of now. The animation is NOT scrapped however. What little I have managed to make so far is pretty neat. The reason why I'm pushing back the animation is because it would delay the game way more than I like.
So the new plan is that I make a regular gameplay trailer since that is way quicker. I'm also making high quality drawings of each of the characters for the trailer, for myself and for others so there is more than just the sprites of the characters.
I've also been working on an Itch.io page for the game and that is almost done (only missing the trailer and more keyart).
I'm once again working on Painter Blazer at full force and as my main project. I want it to get it out for the public already.
Thanks for reading here is Bubbles' render as a reward.